In my opinion the perfect set to do your gold source mapping unless of course you prefer JACK then you're probably better off with that instead as it adds countless more advantages to make your mappers life easy. improved the texture application tool and advanced compile mode. modified Half-Life and DoD FGDs to add model viewing support. Included are the Day of Defeat and Half-Life FDG files for models. If you're doing model work - like adding skins or new animations to preset models get the new and latest studiomdl file which fixes the famous texture shifting: This is the Valve Hammer Editor (formerly known as Worldcraft), version 3.5, for editing of Half-Life and Half-Life mod maps. But I believe that issue has been fixed by now, a long time ago. Setup : after install u have to setup this file so see The video Video Link Here. Download : After you have installed the tool go see the video to se how to set it up. In case you can't move in the 3D window it's probably because you're using a ATI graphic-card in that case download these dll's to fix that: Hammer Editor Tool v3.5 - A Modding Tool for Goldsource Engine. Usually the default grid is enough but sometimes you might need more.Ĭombine that with these compilers and get the show on the road. It also uses a much larger grid to do your mapping on. The nice thing about it is that it fixes dozens of crash bugs as well as adding 64bit support resulting in much greater compile speeds. It ran & runs perfectly for me on win7 & win10.
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